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AI Insights · Timothy · July 2024

Top 5 Shooter Games Performance in the US for Q2 2024

The top 5 shooter games in the US saw varied performance in Q2 2024, with notable trends in downloads, revenue, and weekly active users.

Top 5 Shooter Games Performance in the US for Q2 2024

In Q2 2024, the top 5 shooter games on a unified platform in the United States exhibited diverse performance trends in downloads, revenue, and weekly active users. Here is a breakdown of each app's performance:

Call of Duty®: Warzone™ Mobile had a strong start with weekly revenue peaking at approximately $684K in early April. However, revenue gradually declined, ending the quarter at around $145K. Downloads followed a similar downward trend, starting from about 835K in the first week of April and decreasing to 132K by the end of June. Despite this, weekly active users showed resilience, starting at nearly 1.3M and ending the quarter with a slight increase to 801K.

Call of Duty®: Mobile saw a fluctuating revenue pattern, reaching its peak at approximately $3.4M in late May. Downloads remained relatively stable, with a slight increase towards the end of the quarter, peaking at around 221K in the final week of June. Weekly active users showed a consistent trend, maintaining around 3.7M at the beginning of April and ending at approximately 3M in late June.

Free Fire: 7th Anniversary exhibited a notable peak in revenue, reaching around $2.7M in mid-May. Downloads saw a significant rise towards the end of the quarter, peaking at approximately 171K in late June. Weekly active users remained robust throughout the quarter, starting at around 4.6M and ending with a slight increase to about 4.7M.

PUBG MOBILE had a peak weekly revenue of approximately $2.5M at the start of April. Downloads experienced a slight decrease, with a high of around 143K in early April, dropping to about 114K by the end of June. Weekly active users showed a stable trend, starting at around 1.2M and ending at approximately 1.1M.

Blood Strike - FPS for all had relatively lower revenue compared to the other games, peaking at around $79K in mid-April. Downloads experienced a consistent decline, starting from about 125K in early April and dropping to around 62K by the end of June. Weekly active users showed a slight decrease, beginning at around 374K and ending at approximately 311K.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024